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Final Fantasy Tactic 3Ds Review

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Final Fantasy Tactics is a role playing game created and published by Square (currently known as Square Enix) for Sony’s PlayStation video game console. It was released in June 1997 in Japan and in January 1998 in the US. Unlike other 32-bit era final fantasy games, final fantasy tactics features a rotatable 3D isometric playing field with bitmap Sprite characters.

A spinoff title by the name Final Fantasy Tactics Advance was released in 2003 for the Nintendo Game Boy Advance. Later in 2007, a sequel by the name Final Fantasy Tactics A2: Grimoire of the Rift was released for Nintendo DS. In 2007, Square Enix released Final Fantasy Tactics: The War of The Lions.

Setting  

This game’s story is set in the Ivalice kingdom. It is situated in a peninsula surrounded by sea to the North, West and South. It has a headland south of landmass. The geography is characterized by plains, mountains, deserts and forests. The kingdom is populated by human beings and by giants. The giants can be found in areas with less population. The kingdom hosts a number of ruins and artifacts which tell of a past where people depended on machinery such as robots and airships. The kingdom has magic as well.

Ivalice is bordered by the kingdom of Ordalia and Romanda in the east, a military kingdom in the north across the Rhana Strait. The kingdoms share royal bloodlines but this has not stopped several wars from taking place. Ivalice has seven territories Fovoham, Gallione, Limberry, Lionel, Zeltennia, Royal Capital of Lesalie (known as Lesalia in recent versions) and the Holy Territory of Murond (known as Mullonde in recent versions).  The main faith is centered on Saint Ajora, a significant figure in the Murond Glabados Church.

The story begins after the Fifty Years War, a war between three kingdoms. Ivalice faces economic and political problems. With a dead king and an infant heir, a regent is needed. Therefore, the kingdom is divided in two between Prince Goltana representing the Black Lion and Prince Larg representing the White Lion. This results in the Lion War. Behind this conflict is a conspiracy which the game’s Historian, Alazlam J. Durai, is determined to reveal. Someone played a huge role in The Lion War and the Murond Glabados Church covered it up.

The story is founded on the character known simply as Ramza. It is based on his life and the conflicts he is involved in as the story of the kingdom’s events unfolds.

Characters

The game has two main characters Ramza Beoulve and Delita Heiral. Ramza is a noble and Delita a commoner. They are both childhood friends who despite their different classes believe in honor and justice, taught to them by Ramza’s father, Balbanes. However, as they grow up so do their beliefs. This is thanks to the conflicts they face.

Delita is determined to manipulate the high class to achieve his goals while Ramza sticks to believing in honor and justice despite of class and name.

The main character player, Ramza, interacts with many characters including the two princes fighting to be regents. Other characters are those of the Murond Church which is secretly involved in the leadership of Ivarice and in triggering the war.

As the story unfolds, gamers can draft generic players and customize them according to the job system of the Final Fantasy Series. Some battles also have guest characters who are controlled through the game’s A1. Such characters can later be drafted into the game. The characters are designed by Akihiko Yoshida who has also designed characters in games such as Tactics Ogre, Final Fantasy Tactics Advance, Final Fantasy XII and Vagrant Story.

Gameplay

Unlike other Final Fantasy series where the player’s characters are on one side and the enemies on the opposite side, this game takes place on a three dimensional isometric field. The battlefield is made of square tiles on which characters move on. The movement of characters and actions depends on their statistics and job class. Battles are turn-based. This means that a unit acts when Charge Time (CT) of 100 is reached. Charge time is increased by the amount of the unit’s speed statistics. Whenever a unit achieves an action, it earns Experience Points (EXP) and Job Points (JP).

The battles of Final Fantasy games occur on the world map. However, in this game, they occur on pre-set sites, colored green on the world map. Moving over such locations can result in random encounters. Magical attacks can also occur during battles. Such attacks cause a lot of destruction. Much stronger magical attacks require turns of charging. The gamer can see the hit points. This allows him/her to know how many more attacks need to made to cause complete destruction to the enemy.

Moving through the world map is limited to routes which connect towns and battle fields. When a character is over a town, a player can choose different options from the menu that appears such as Bar for receiving side quest job offers, Shop for buying supplies and weapons and soldier office for drafting new characters. As the game progresses, more options are available such as fur shops, items obtained from killing monsters.

This game allows players to customize characters in a range of roles called character class system. Some of these classes include Summoners, Black Mages (Wizard), White Mages (Priest), Monks, Lancers and Thieves. Warrior recruits start off as squires while magician recruits start off as chemists. There are twenty jobs that can be given to normal characters.

As you keep playing, more characters join the game as guests where they fight on your side. Such special characters have custom classes that take the place of the low squire class. Monsters can also be drafted either by capturing them in battle or by breeding them from existing monsters. Monsters have special abilities but their job does not change.

Job points can be used by a job class to learn new abilities. To move up to a new job class, a given level must first be unlocked. A class that has learned all abilities is said to be mastered. Characters come with default abilities. For example a Wizard will automatically have black magic abilities. But there is room for learning more abilities from any job class. This level of customization makes the game really fun.

Final Fantasy Tactics A2: Grimoire of the Rift

Grimoire ofThe Rift is a 3Ds game. It is a sequel to Tactics Advance and is set in the same Ivalice as in Final Fantasy XII.

Story summary

This game begins in St. Ivalice then moves on to Ivalice. Unlike Tactics Advance, this Ivalice is not a dream world but a real one. The game is set a few years after the Ivalice in Final Fantasy XII.

The game has the same races as in Tactical Advance namely Humans, Moogles, Viera, Bangaa and Nu Mou. Additional races are Seeq from Final Fantasy XII and Gria.

The main character in the game is Luso Clemens who lives in St. Ivalice. School has closed for the summer but Luso is made to stay in school late and help the librarian, Mr Randell, to clean up as punishment for coming to school late.

Luso enters the library only to find that Mr. Randell is nowhere to be seen. Therefore, he decides to look around. He comes across an old book. He begins reading it when the middle page suddenly becomes blank. Right before this, the book states that the reader should write the name of a person to fill the blank page. Luso decides to write his own name and is thus transported to the world of Ivalice.

Meanwhile in Ivalice, a clan in the leadership of Cid, is hunting a mark the woods of Targ, a popular and big Crushatrice called Klesta. On arrival, Luso is asked to join his clan as a way of protecting him from the mark. Luso swears loyalty to the clan in front of the clan’s judge and is magically given abilities fitting for a soldier. His outfit also changes.

Luso decides to help the clan in hunting for the mark and he discovers that he is really good in being a soldier.

After the hunt, Luso narrates to Cid in the local pub in Targ Village how he arrived in Ivalice. He explains that he needs to find a way back home since his aunt would be worried sick about him. Cid promises to help and Luso promises to be involved in the clan’s quests before he finds a way home. Luso names the clan Gully.

After doing some work in the woods, the clan heads to Camoa in search of a Wizard who might know the location of a magical journal with a record of how Luso arrived in Ivalice. While on this task, they come across Adelle, a thief nicknamed The Cat. Adelle attempts to steal form the clan but the clan traps her. Adelle decides to join the clan instead and help them out with their task. So they move on to Gratszon where Cid is attacked and injured.

While Cid is healing from his injuries, Luso fights monsters in Aldanna range and comes across a powerful mage called Lezaford. He tells Luso that the journal will be his key to going back into his world. He also tells him since he wrote his name in the book, the magical power is focused on him.

When Cid recovers, they go to Moorabella to use an airship where they meet with sky pirates, Vaan and Penelo.

A moogle by the name Hurd the Bard decides to join the clan. Together, they fight against Khamja, a strange organization that is involved in illegal activities and assassinations. They also come across Lezaford who explains to Luso that the more he experiences on his journey, the more powerful the book will become. As a result, he will be able to return to his world.

On his adventures, Luso encounters Khamja several times. On one such encounter, Luso’s clan fights Ewen, a Khamja agent who casts a spell that keeps the judges away from battle making it easy for clan members to die.

He also encounters Vaan and Penelo several times. At one time, he finds himself having to save the sky pirates from head hunters.

The encounters with Khmaja increase when they steal a silver piece of magcite that Luso found in the Rupie Mountains. The clan receives a quest offer to the Delgantua ruins only to find that Khamja is behind this offer as a trap.

Here, he meets Illua, a powerful agent in Khamja. Luso fights him and Ewen. Ewen is probably killed since he does not appear in any more scenes. The journal Luso is carrying begins to glow and Illua tries to attack it. The book defens itself from this attack and in the process, the clan is transported to Jagd Zellea. Here, the clan fights a demon. After defeating it Lezaford helps them find their way back which is through his cottage located in the Aldanna range. Lezaford also tells Luso that the journal he carries is known as the Grimoire of The Rift since it opens up rifts to new places. This kind of power is dangerous since it can open up rifts to unsafe places. Luso also learns that Illua wants the power in some of these rifts which is why she targets him to get the book.

As the story advances, Adelle leaves the clan for unknown reasons. Later on, in the Kthili Sands, Luso finds her only she is not herself. She is under Illua’s control. Adelle uses a new power to attack Luso but Luso succeeds in getting put of Illua’s spell first. She returns to the clan with the new knowledge that she has unique abilities.

The clan finally attacks Illua in Jadg Zellea where she is defeated for good. However, this attack breaks the barrier between places and a rift is opened. A monster comes through the rift and the clan defeats it.

Luso is finally ready to go home. He bids the clan goodbye and with the books power returns to the library. He finds Mr. Randell (who was Mewt in Tactics Advance). He narrates the story to him and Mewt believes him. Luso then heads home.

Luso begins his summer vacation, Cid and his clan continues questing and Adelle stays in the clan.

Game play

The game play is similar to that of Tactics Advance with a few differences. On completing a quest, a player earns Gil, experience, ability points and loot. When a quest is chosen, the player has a limited amount of time to complete, the quest has different levels of difficulty numbered one to ninety-nine and varying fees to pay in Gil.

Quests are divided into new, recent and other. Quests that help the game advance do not have time limits. Once a quest is chosen, details such as type, location, clan’s talents required, equipment required and rewards for completing the quest are given.

The law is still the same as in the previous game but when a law is broken, the judge leaves and any characters knocked out cannot be saved.

The game map entails area maps. A character exits one areas map and goes to another and this may take a day in game time. A player will also encounter attacks during transit.

Clan privileges are earned through clan trials. Completing such a trial leads to a change in the clan’s talents.

Pros

  • Great graphics
  • Wide range of side quests

Cons

  • Laws cannot be overturned

Frequently asked questions

Q: I played the original game which was good but kind of difficult. Is this one worth buying?

A: I have also played the original game and this one and I like them both. This game has race classes, which in my opinion sucks. The game is also somewhat difficult so it is a good idea to level up before progressing. This game will remind you of those old great play station moments.

Q: Should I play the previous games in the Tactics sub-series to know what is going on? I would not mind playing the previous games.

A: No. The only reason you should consider playing them is to get an idea of the gameplay. This game has a separate story line and different characters from the rest of the Tactics games. It is actually quite a fun game.

Q: Can I play this DS game to my Nintendo 3Ds?

A: Yes. Original DS games play just fine on 3Ds.

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I was a huge fan of the original Tactics Advance game but I was disappointed to find that this game has one major flaw, the laws. However, it has a lot of advantages such as an improvement of the graphics with pleasant 3D animations and more side quests like gathering reagents for an alchemist, looking for something in a certain area and protecting civilians. With all these improvements, the game fails where its predecessor succeeded.

While one could overturn a law using an outlaw card, this game has no such thing. It makes the game extremely difficult and frustrating by making laws over things the player cannot control. For instance, missing a hit is illegal! It is sad that such a flaw makes the entire game frustrating.

Other games in the Final Fantasy Tactics series are:

Final Fantasy Tactics

A brief look into the plot

The game begins with Arazlam, an old history scholar, giving an introduction to the War of the Lions, the War of Succession.

He mentions Delita Heiral, the popular hero that aided in stopping the war, but he states that the identity of the real hero of the war was covered up by the church. The truth was now revealed in the Durai papers.

A scene opens up where a man riding in gold armor is seen riding a chocobo in the forest in the company of brigands. This man is identified as Delita.

Another scene appears where Princess Ovelia is praying in the Orbonne Monastery. She is being watched by Simon the Priest and Knight Agrias.

Also present is the Princess’s escort comprising of Gaffgarion and his men one of who is Ramza. A wounded man appears and informs them that the enemies, Prince Goltanna’s soldiers, have arrived. Therefore, they leave to fight the enemy.

Meanwhile, Delita sneaks into the monastery and kidnaps Princess Ovelia. Ramza and Knight Agrias make attempts to save her, but it is too late. Here we are taken aback….

The scene is the Royal Military Academy in Gariland City. After losing The 50 Years War, soldiers return with no right to vote and with no means of making a living. Therefore, some become thieves while others plot against the crown. A few apprentices talk over these issues.

The Corpse Brigade has been making attacks close to the Eagrose castle. Word passes around that Prince Larg is on his way to Gariland in the company of Marquis Elmdore of Limberry.

The apprentices get some tasks from the Knight of the Order of the Northern Sky. The order plots to kill the Corpse Brigade with the aid of Prince Larg. This will result in Eagrose being undefended so the cadets will help reinforce its defenses.

Another knight announces that thieves are fleeing to Gariland. A battle later takes place where the cadets emerge victorious.

Later, Ramza remembers his father’s death. His brothers Dycedarg and Zalbaag and sister Alma were also present. Barbaneth Beouvle had been a hero of The 50 Years War. He tells Ramza that he has made plans for Delita, his friend, to join the academy. He advises Ramza that he could use someone he can trust like Delita.

On the way to Eagrose Castle the band meets with Agarth who has been captured by the Corpse Brigade so they help me. He informs them that he is an apprentice of Marquis Elmdore who has just been kidnapped by the members of the Corpse Brigade. He asks for help.

On arrival at the castle, Ramza heads to talk with his brother Dycedarg. Agarth asks Dycedarg to send troops to save Marquis but he declined.

While defending the castle, the band meets with Zalbaag and Alma. Zalbaag informs them about a spy who disappeared in the city of Dorter. He tells them that it would be more fun investigating this disappearance rather than defending the castle. The band also encounters Delita’s sister, Tietra.

The band then heads to Dorter where on arrival they witness an exchange between two Knights. One is trying to get the location of a Gustav from the other. On spotting the band, he frees.

Delita recognizes the knight asking about Gustav. He is Weigraf the leader of the Corpse Brigade. He had been the leader of the Dead Men, a group that volunteered to fight in The 50 Years War.

The remaining knight is questioned by Delita, Ramza and Argath. It turns out that Marquis’s Kidnapping was organized by Gustav, Weigraf’s deputy. The band learns that Gustav is hiding in Zeklaus desert. The band heads there in search of.

On arrival in the desert, the band overhears the complaints by members of the Corpse Brigade. Apparently, they prefer Gustav’s manner of running things compared to Weigraf’s way. They believe that ransoming Marquis will send them into early retirement. The band fights with this group then heads to their hideout. Here they find Weigraf and Gustav disagreeing about management issues. Weigraf persuades the band to spare his life and in return give them Marquis. As the band argues about this bargain, Weigraf runs away. They find Marquis all the same, weak but alive. The band makes back for Eagrose Castle.

On arrival at the castle, Dycedarg is angry at the band for leaving the castle defenseless. Prince Larg arrives and congratulates the band for the successful rescue. The band fights the last battle against the Corpse Brigade and they leave.

Pros

  • Awesome story
  • Has customization options
  • Awesome gameplay

Cons

  • Out of date graphics

Frequently asked questions

Q: Why is so expensive?

A: It is out of production. This is a collectible item.

Q: Is the green label or black greatest hit?

A: Our product is the black label version.

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The first time I played this game, I was 13. It was fun then and it required a lot of strategy but I had not understood the story. Playing it now with a clear understanding of the plot, I enjoy it just as much. The gameplay is similar to the earlier Final Fantasy games but rather than playing in a line, the game is set on a field. It requires choosing a group and moving with it close enough to the enemies to strike. The game is really enjoyable and addicting especially because it has many options of what you can do in battle which makes every fight it an interesting and unique.

The characters also develop as the game progresses. It is clear that the story was creatively thought out as there are protagonists and antagonists and the story has many twists.

Although the game is great the graphics are old. But that did not keep me from enjoying it. I recommend it.

Final Fantasy Tactics Advance

This game shares a few similarities with Final Fantasy Tactics although it is not its direct sequel. The game was released for Nintendo Wii U Virtual Console in January 2016.

Characters

Tactics Advance has three main characters. Marche Radiuju who battles the dream worlds of his friends, Ritz Malheur, an obstinate girl that speaks freely and changes her mind in an attempt to accept who she is and Mewt Randell, a motherless boy who finds a magical body that changes the world into Ivalice.

Secondary characters include Doned Radiuju, Marche’s younger brother who prefers living in the dream world where he is healthy unlike the real world where he is constantly sick and Cid Randell, Mewt’s dad who becomes the judge master of Ivalice.

Other characters that help in creating the plot are moogles Montblac, Nono, Ezel Berbier (a troublemaker and genius), Shara and viera Acher. The antagonists are Babus Swain, Llednar Twem and Queen Remedi.

Story summary

Ivalice is created by four children. Marche, a new student and resident of St. Ivalice School, shy Mewt, the stubborn and outspoken Ritz and Doned, Marche’s young handicapped brother who is in love with fantasy games and novels.

Mewt finds an old book in a local book store and takes it show his friends. He takes it to Marche’s house oblivious of the fact that it is the Gran Grimoire. The friends are puzzled by the strange language written in the book. One of the scripts reads “Alta oron, Sondus kameela”. The next morning Marche wakes up in Ivalice. Ivalice is a fantasy reincarnation of Mewt’s memories from the Final Fantasy games.

Marche is alone (separated from his friends) and he tries to return home despite the fact that Ivalice is so much better. Everyone in town is in the fantasy world and suffering under the rule of Mewt and the attacks by the clans living in this world. With time, the children and Mewt’s father discover that this world has adapted to their wishes. Mewt, who was once always teased, gets his mother back and becomes the Prince of Ivalice. Ritz gets the red hair she has always dreamed of. Doned can walk and is healthy, Marche becomes athletic and popular and Cid is the judge master of Ivalice. Their lives are now in the children’s’ favorite game, Final Fantasy.

Gameplay

The game involves turn-based battles that take place on the three dimensional isometric field. The player takes Marche’s role of organizing the clan and completely missions that are given in pubs. The competition is against a computer’s team. In this game, actions are executed immediately which if different from Final Fantasy Tactics.

A clan undertakes different missions given. These could be regular, encounter, dispatch and area missions. In a regular mission, Marche’s party moves to a certain location to take part in a battle. In an encounter mission, Marche’s clan fights against an enemy clan by encountering them on the world map or by buying a mission. Dispatch missions involve sending one member of the clan while areas missions are dispatch missions where Marche’s clan saves captured areas to earn bonuses and discounts at shops.

For some missions such as dispatch missions require having a unique item before getting the mission. Other dispatch missions can only be carried out by a clan member of a certain job class. A unique item in this case means that another mission has to be carried out to get the item then carry out the dispatch mission.

At the beginning, the world map is empty. But as the player progresses and wins location tokens, the map is customized. The tokens are in form of terrains and settlements. These can be towns, deserts, plains and forests. A player earns items depending on how the tokens are placed.

Ivalice has a place called Jagd which means hunt in German. The area is a lawless slum where judges cannot be found. It is also the place where a character may die as there is no judge to provide protection.

The game also offers the option of more than one player. Players can work together via a link peripheral where they can trade clan members or items. Multiple players get more missions and items than one player.

The job classes

This game offers thirty-four jobs. A job will determine a character’s statistics, equipment and abilities. Some items are equipped with abilities that can only be given to a character of a given job class. Once a battle is finished, a character receives Ability Points (AP) which is given to each equipped item or equipment. On reaching a given amount of ability points, the ability is said to be mastered and the character can use it at any time regardless of their job class or items equipped. Mastering abilities in different jobs allows the character access to more jobs.

A unit has a main job which determines its increase in statistics each time they move up a level and the attributes connected to that class. A unit can also have another job with different abilities which can be used with the statistics of the first job.

The game offers five races which include the humans, Moogles (small rodent-like creatures), Bangaa (a strong lizard-like creature), Viera (an agile rabbit-like creature), and Nu Mou (a creature with magic skills). Particular jobs are only given to certain races. Every race has a guardian known as a Totema.

Laws

Judges set the laws and they are present at each battle. Laws can deny a character from using a given weapon, item, elemental spell or status change. Breaking the law leads to carding (a character either receives a red or yellow card). Breaking the law twice or destroying another unit with a forbidden weapon leads to imprisonment. In jagds, such laws do not apply. If a unit is injured in any way, they could die unless revived.

The judges put forward certain recommendation for use during battle from which a unit wins Judge Points (JP). With a judge point, a unit can use combos or call out a Totema. Knocking out an enemy will earn a character a judge point. As the game progresses, a player has the choice of using law cards which add laws and an anti-law card which cancels out a law.

 Pros

  • Interesting color scheme
  • Simple game

Cons

  • Semi-predictable story line
  • Repetitive theme song that can be annoying
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  • This game is quite awesome. Once I began playing it, I became an addict. I enjoyed improving my characters and making them more amazing than they were at the beginning of the game. I like the fact that the game came with more challenging tasks which are not impossible to beat. It takes simply being smart on the method of playing and working on the characters instead moving up in the game too fast. This way you will have a very smooth game.

This game was so fun that I played it for two months straight. I recommend it.

Final Fantasy Tactics: The War of the Lions

This game was developed and published by Square Enix for the Play Station Portable (PSP). It is an improved version of the 1997 Play Station Final Fantasy Tactics.

The game includes characters from Final Fantasy XII, Grimoire of The Rift and Final Fantasy VII. The game is available for mobile phones and tablets.

Story summary

The game centers on the War of The Lions, a war that was as result of Ivalice’s King Ondoria. The heir to the throne is Prince Orinus, an infant. Therefore, a regent is needed. Those loyal to the crown choose Duke Larg who fought under the banner of the White Lion in the 50 Years War to rule with Queen Louveria. The nobles back up Duke Goltanna who fought in the same war under the Black Lion banner. He is to rule alongside Queen Ovelia.

The story is similar to the Final Fantasy Tactics. The second scene opens instantly after Princess Ovelia’s kidnapping. Ramza, Captain Gaffgarion and Knight Agrias catch up to Delita and save the princess. Gaffgarion reveals that he was ordered by Dycedarg and Larg to kill Ovelia, the only obstacle standing between Larg and the regency. Ramza and Agrias take Ovelia to Cardinal Delacroix of Lionel, a province of Ivalice controlled by the Church of Glabados. In this province, Ovelia is bound to be safe as neither of the lions will dare attack. On the way to this province, they come across Mustadio Bunansa who is running from the Baert Trading Company. In his possession is a rare artifact known as auracite.

Upon arrival in Lionel’s capital, Delacroix tells them that the auracite is one of the Zodiac Stones. The Zodiac Stones are relics from an Ivalician story of two heroes who defeated a demon that was summoned by an ambitious Ivalice king. Delacroix promises to help out with Baert. It also happens that part of the Chruch of Glabados is collecting these stones for their own reasons. This group of the Church of Glabados is also secretly manipulating and encouraging the war by inciting the two lions in an attempt to end the race of man and the knightly orders.

Ramza and Mustadio come across Agrias while they are after the forces of the Cardinal. She tells them that Ovelia is about to be killed and they head out to rescue her. However, they fall into a trap instead set by Gaffgarion. Gaffgarion escapes but Ramza puts an end to him then goes after Delacroix.

Delacroix calls on the power of the auracite and merges with the demon Lucavi. Fortunately, Ramza defeats this demon.

The war continues and Delita rises into power through manipulation. Ramza is determined to find answers and jelp. Therefore, he heads to Lesalia to seek out his estranged family. Zalbaag refuses to believe him on the claims of increased corruption. His sister Alma believes him and tags along with him. On arrival at Orbonne, they are surprised to find the knights of the monastery destroying it. Ramza confronts Isilud as he tries to escape with a piece of auracite. At the same time, another knight, Weigraf transforms into the demon Lucavi and vanishes. A dying monk tells Ramza the one thing that can prevent the ambitions of the church in manipulating the war. The secret are the old scriptures of Germonique, a biography of St Ajora of Glabados. In the biography, Ramza learns that the tale of the Zodiac heroes is a lie and Ajora’s saintly nature a deception.

Afterwards, Ramza is confronted by an agent of Grand Duke Barrington who wants to claim Alma. However, Isilud has kidnapped her. As he pursues his sister, Ramza comes across Rapha and Marach who are assassins under the orders of Duke. Rapha changes sides and joins Ramza. Barrington meets with Folmarv, the head of the monastery knights who presents his son Isilud. He threatens to expose the secrets of Galbados and raise himself to the throne. Folmarv then changes into a Lucavi and kills everything on his path. Ramza arrives after the slaughter and defeats the demon. He also protects Rapha from the demonically possessed Marquis.

The story advances in an interesting fashion only to end with doubts whether Ramza and his company ever survived the battle. Orran Durai records the manipulation by the church only to be killed before he can release the Durai papers. Four centuries later, the records of the Durai papers are revealed by the game’s narrator, Arazlam Durai.

In the last scene, Ovelia discovers that Delita had manipulated her all along and stabs him. Delita kills her and while he tries to find his balance he wonders if all his plotting was for any benefit at all.

Game play

The game is similar to a chessboard with each piece representing a member of Ramza’s party of fighters. Every fighter moves through the grid-like board according to the movements it has been given while attacking enemies. The terrain of each location on the map determines how fast the fighters can move. The fighters can equip a job as the case in other Final Fantasy games. They can equip a job with swordsmen, dragons and dancers.

Completing actions earns the character experience and job points. Job points can be used to buy new abilities. A character will have permanent access to a job once they have learned a skill from it. Abilities such as those related to movement or being knocked out by an enemy can be equipped later when a character decides to change jobs. The game also has a new term called permadeath. This means that if a character becomes incapacitated but does not recover after a few turns, they are said to be permanently dead and the character cannot be used again in the game.

When not in battle, characters can move around on the map. This is not free movement like in the case of other Final Fantasy games. Ramza can only move from point to point on the map. Moving through a wilderness can result in a random attack. In cities and towns, a player can buy new equipment, draft new fighters, and dispatch part members on missions to make cash and other gifts. As the game advances, a player can earn extra rewards by poaching creatures in battle.

The game features a wireless multi-player mode which can be use for competitions or for playing together. A competitor can conceal traps in the battlefield which will not be seen by the opponent.

Each team is given a unique color to make identification easy. The battle ends after several rounds and the teams with the most HP is declared victorious. The winning team is then gifted with an item that is randomly picked from a treasure chest. The iOS version does not have the multi-player option.

Frequently asked questions

Q: What is difference between a collectible and used product?

A: Nothing. The name collectible is used to make you pay more for a used item

Q: Can this game be played on PS Vita?

A: UMDs cannot be played on Vitas like PSP. Buy a digital copy of this game in a PS store or get the original PS1.

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This is an amazing game and is worth the price especially because you can now buy it cheap when it is new. I was a great fan of the PS1 version and I love this one too which is better than the former. I do not understand why people are complaining about the slow down characteristic of this game because it was present in the PS1 version as well. I think the people complaining did not actually play the game on PS1 or they just don’t remember. A game with actual slow down would be the PS1 version of Chrono Trigger. The two versions are worth a buy as they both very good games. I recommend this game.